Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 110 days ago
8 / 9 / 6
K / D / A
48.3%
Kill participation
722.8
Damage / min
13,927g
451 gold / min
33
3 placed · 7 cleared
212
6.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDotaYAKUZA#dota2
Udyr · Top
7 / 6 / 8
51.7% KP
29,598
27.4% share
12,558g
200 CS · 6.5/m
Ankochan#20y
Locke · Jungle
8 / 9 / 6
48.3% KP
22,324
20.6% share
13,927g
212 CS · 6.9/m
脱北者#東北人
Galio · Mid
3 / 10 / 9
41.4% KP
18,186
16.8% share
10,272g
183 CS · 5.9/m
バッズマン#JP1
Jhin · ADC
7 / 6 / 6
44.8% KP
23,088
21.3% share
15,342g
287 CS · 9.3/m
すらいむにゃん#JP1
Pantheon · Support
4 / 12 / 11
51.7% KP
15,013
13.9% share
9,500g
26 CS · 0.8/m
Red side
VictoryGreαtΜâge Pop#JP1
Malphite · Top
0 / 7 / 16
37.2% KP
17,515
13.2% share
9,589g
139 CS · 4.5/m
Maybach#Maybe
Hecarim · Jungle
17 / 5 / 13
69.8% KP
46,758
35.1% share
17,788g
247 CS · 8/m
夏菜やまとの弟#Twtv
Katarina · Mid
13 / 5 / 9
51.2% KP
31,846
23.9% share
15,025g
215 CS · 7/m
l1Il1I#1111
Ziggs · ADC
4 / 6 / 12
37.2% KP
16,893
12.7% share
13,880g
233 CS · 7.5/m
Yasuri#JP1
Twitch · Support
9 / 6 / 12
48.8% KP
20,025
15.1% share
12,664g
72 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
