Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 109 days ago
4 / 8 / 11
K / D / A
57.7%
Kill participation
819.1
Damage / min
14,901g
441.3 gold / min
29
6 placed · 3 cleared
282
8.4 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsnowrabbit#2800
Sion · Top
3 / 6 / 9
30.8% KP
25,697
18.8% share
12,402g
201 CS · 6/m
Katsudi on bush#イクゥ
Lee Sin · Jungle
4 / 7 / 16
51.3% KP
19,840
14.5% share
13,169g
201 CS · 6/m
RCK Razer#glhf
Ryze · Mid
7 / 6 / 11
46.2% KP
34,048
24.9% share
13,960g
258 CS · 7.6/m
らきじゃんぐる#ジャングル
Kai'Sa · ADC
23 / 2 / 10
84.6% KP
44,652
32.7% share
23,844g
282 CS · 8.4/m
Perfect Night#KR 1
Nautilus · Support
2 / 5 / 26
71.8% KP
12,459
9.1% share
10,816g
33 CS · 1/m
Red side
VictoryPiNK#IDT
Ambessa · Top
12 / 6 / 7
73.1% KP
48,970
30.6% share
19,766g
244 CS · 7.2/m
Ankochan#20y
Hecarim · Jungle
4 / 8 / 11
57.7% KP
27,658
17.3% share
14,901g
282 CS · 8.4/m
GGGGG#JP2
Jayce · Mid
4 / 7 / 7
42.3% KP
25,126
15.7% share
12,849g
242 CS · 7.2/m
lllllllIIIl#jp2
Ziggs · ADC
1 / 9 / 5
23.1% KP
24,104
15% share
16,054g
287 CS · 8.5/m
Teemopedia7#JP1
Teemo · Support
5 / 9 / 10
57.7% KP
34,305
21.4% share
11,523g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
