Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 109 days ago
4 / 10 / 6
K / D / A
45.5%
Kill participation
580.1
Damage / min
13,567g
412.6 gold / min
40
8 placed · 8 cleared
260
7.9 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryアカネ#JP7
Singed · Top
7 / 4 / 14
52.5% KP
38,295
27% share
15,888g
283 CS · 8.6/m
Katsudi on bush#イクゥ
Lee Sin · Jungle
12 / 3 / 9
52.5% KP
21,481
15.2% share
15,596g
195 CS · 5.9/m
RCK Razer#glhf
Sylas · Mid
10 / 8 / 9
47.5% KP
36,011
25.4% share
14,825g
248 CS · 7.5/m
NaiNa#4422
Senna · ADC
8 / 3 / 15
57.5% KP
33,366
23.5% share
16,736g
232 CS · 7.1/m
Mokurooo#NKG
Karma · Support
3 / 4 / 25
70% KP
12,575
8.9% share
11,084g
33 CS · 1/m
Red side
DefeatPiNK#IDT
Ambessa · Top
3 / 10 / 5
36.4% KP
38,701
28.7% share
14,255g
274 CS · 8.3/m
Ankochan#20y
Hecarim · Jungle
4 / 10 / 6
45.5% KP
19,075
14.2% share
13,567g
260 CS · 7.9/m
Ahoy#730
Hwei · Mid
5 / 5 / 12
77.3% KP
31,302
23.2% share
12,777g
243 CS · 7.4/m
MとBを#246
Draven · ADC
7 / 6 / 5
54.5% KP
34,468
25.6% share
18,892g
311 CS · 9.5/m
Yosida#よしだ
Pyke · Support
3 / 9 / 10
59.1% KP
11,117
8.3% share
10,608g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
