Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Normal Draft · 107 days ago
4 / 7 / 1
K / D / A
45.5%
Kill participation
1,159.2
Damage / min
11,153g
397.1 gold / min
19
10 placed · 0 cleared
205
7.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryもしかしてこたぴよ#JP1
Shen · Top
3 / 2 / 15
43.9% KP
19,606
14% share
10,056g
184 CS · 6.6/m
もう一人のボク#0000
Wukong · Jungle
12 / 0 / 11
56.1% KP
27,064
19.3% share
13,982g
179 CS · 6.4/m
Dakotas#JP1
Vladimir · Mid
8 / 5 / 7
36.6% KP
36,069
25.7% share
12,528g
232 CS · 8.3/m
野上恭平#222
Vel'Koz · ADC
13 / 2 / 15
68.3% KP
46,942
33.4% share
15,288g
227 CS · 8.1/m
主夫希望#JP2
Rell · Support
5 / 2 / 19
58.5% KP
10,775
7.7% share
9,612g
43 CS · 1.5/m
Red side
DefeatBlue Fish#1V1
Lissandra · Top
0 / 5 / 2
18.2% KP
18,785
19.6% share
8,547g
213 CS · 7.6/m
uri#7718
Bel'Veth · Jungle
3 / 9 / 2
45.5% KP
10,621
11.1% share
10,029g
176 CS · 6.3/m
Ankochan#20y
Sylas · Mid
4 / 7 / 1
45.5% KP
32,554
33.9% share
11,153g
205 CS · 7.3/m
PiNK#IDT
Ezreal · ADC
3 / 11 / 1
36.4% KP
23,323
24.3% share
10,731g
202 CS · 7.2/m
おぱい#JP1
Sett · Support
1 / 9 / 2
27.3% KP
10,649
11.1% share
6,993g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
