Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 98 days ago
3 / 7 / 5
K / D / A
28.6%
Kill participation
406.5
Damage / min
10,447g
351 gold / min
36
9 placed · 7 cleared
163
5.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryReshiram#0307
Yone · Top
4 / 6 / 5
22.5% KP
24,710
20.6% share
12,432g
261 CS · 8.8/m
Allen Iverson 03#JP1
Qiyana · Jungle
10 / 1 / 10
50% KP
20,457
17.1% share
18,313g
272 CS · 9.1/m
Calcasey#001
Ryze · Mid
5 / 7 / 13
45% KP
24,521
20.5% share
12,975g
211 CS · 7.1/m
minaponzu#JP1
Caitlyn · ADC
5 / 9 / 9
35% KP
17,411
14.5% share
14,453g
221 CS · 7.4/m
Aemeath#0724
Locke · Support
16 / 5 / 14
75% KP
32,799
27.4% share
14,363g
26 CS · 0.9/m
Red side
DefeatPiNK#IDT
Ambessa · Top
5 / 5 / 3
28.6% KP
22,926
25.3% share
12,157g
259 CS · 8.7/m
Ankochan#20y
Sylas · Jungle
3 / 7 / 5
28.6% KP
12,101
13.3% share
10,447g
163 CS · 5.5/m
noaaa327#卡特剑圣
Katarina · Mid
13 / 7 / 1
50% KP
29,235
32.2% share
14,296g
214 CS · 7.2/m
ChristopherPauls#1127
Yunara · ADC
4 / 9 / 4
28.6% KP
12,571
13.8% share
14,147g
234 CS · 7.9/m
霧の森道#きりみち
Camille · Support
3 / 12 / 7
35.7% KP
13,953
15.4% share
8,947g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
