Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 92 days ago
6 / 5 / 3
K / D / A
39.1%
Kill participation
657.2
Damage / min
11,163g
412.4 gold / min
46
5 placed · 10 cleared
196
7.2 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAxaEor#JP2
Sion · Top
9 / 2 / 7
48.5% KP
30,731
29.8% share
14,323g
247 CS · 9.1/m
No smite#0606
Diana · Jungle
15 / 4 / 9
72.7% KP
29,299
28.4% share
15,836g
221 CS · 8.2/m
JPKRスタンミスペシャル7se#C1npo
Yasuo · Mid
5 / 5 / 11
48.5% KP
18,652
18.1% share
11,576g
205 CS · 7.6/m
Happy Birthday#1012
Senna · ADC
2 / 7 / 16
54.5% KP
14,183
13.7% share
12,066g
168 CS · 6.2/m
學無止境#Only
Maokai · Support
2 / 5 / 16
54.5% KP
10,329
10% share
8,389g
24 CS · 0.9/m
Red side
DefeatPiNK#IDT
Ambessa · Top
1 / 9 / 3
17.4% KP
16,740
17.7% share
8,039g
170 CS · 6.3/m
Ankochan#20y
Viego · Jungle
6 / 5 / 3
39.1% KP
17,789
18.8% share
11,163g
196 CS · 7.2/m
外来種ミッド#3936
Locke · Mid
6 / 6 / 4
43.5% KP
17,209
18.2% share
9,836g
152 CS · 5.6/m
Jubilant veil#JP2
Ezreal · ADC
8 / 5 / 8
69.6% KP
33,423
35.4% share
13,979g
212 CS · 7.8/m
siotann3#JP1
Leona · Support
2 / 8 / 15
73.9% KP
9,385
9.9% share
8,079g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
