Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Flex · 91 days ago
14 / 5 / 12
K / D / A
65%
Kill participation
1,382.1
Damage / min
15,382g
609.6 gold / min
39
6 placed · 8 cleared
228
9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkaruto117#JP1
Shen · Top
2 / 3 / 9
45.8% KP
10,209
14.4% share
7,904g
152 CS · 6/m
よねさん#1475
Lee Sin · Jungle
4 / 10 / 11
62.5% KP
9,357
13.2% share
7,933g
89 CS · 3.5/m
ぱせりん#neko
Swain · Mid
3 / 10 / 5
33.3% KP
17,536
24.7% share
8,402g
163 CS · 6.5/m
ぽぽたむチャ#JP1
Xayah · ADC
10 / 8 / 6
66.7% KP
26,171
36.9% share
14,020g
215 CS · 8.5/m
asuka1458#JP1
Nami · Support
5 / 9 / 12
70.8% KP
7,736
10.9% share
8,628g
16 CS · 0.6/m
Red side
Victoryきみえちゃん#JP1
Malphite · Top
4 / 4 / 14
45% KP
17,604
14.4% share
10,011g
164 CS · 6.5/m
Ankochan#20y
Vi · Jungle
14 / 5 / 12
65% KP
34,875
28.5% share
15,382g
228 CS · 9/m
sHcH0#tag
Sylas · Mid
8 / 5 / 13
52.5% KP
34,234
28% share
12,395g
192 CS · 7.6/m
davis#JP1
Yasuo · ADC
12 / 6 / 9
52.5% KP
29,956
24.5% share
14,233g
181 CS · 7.2/m
ありなみんö#zzz
Nautilus · Support
2 / 4 / 13
37.5% KP
5,742
4.7% share
8,045g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
