Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 91 days ago
8 / 8 / 14
K / D / A
64.7%
Kill participation
1,141.4
Damage / min
14,864g
447.5 gold / min
48
22 placed · 5 cleared
209
6.3 CS / min
Objective control
5
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory千葉科学大学電競#JP1
Dr. Mundo · Top
8 / 5 / 7
34.1% KP
36,006
24.8% share
17,108g
266 CS · 8/m
海へ行きたい#777
Graves · Jungle
20 / 6 / 7
61.4% KP
41,124
28.3% share
22,722g
298 CS · 9/m
aspire#JINBU
Akali · Mid
8 / 5 / 7
34.1% KP
22,152
15.3% share
14,910g
264 CS · 7.9/m
Silly man#JP1
Heimerdinger · ADC
2 / 10 / 10
27.3% KP
26,964
18.6% share
14,800g
250 CS · 7.5/m
odessa1#JP132
Camille · Support
6 / 8 / 17
52.3% KP
18,868
13% share
12,687g
46 CS · 1.4/m
Red side
Defeatいぬの悪魔#わんわん
Kennen · Top
6 / 8 / 4
29.4% KP
35,460
18.5% share
13,842g
245 CS · 7.4/m
Ankochan#20y
Lee Sin · Jungle
8 / 8 / 14
64.7% KP
37,912
19.8% share
14,864g
209 CS · 6.3/m
サメ仲間#JP1
Taliyah · Mid
5 / 9 / 13
52.9% KP
35,256
18.4% share
12,715g
240 CS · 7.2/m
Asuki#JP1
Kindred · ADC
12 / 9 / 11
67.6% KP
62,508
32.6% share
18,560g
274 CS · 8.2/m
woossub#woo
Annie · Support
3 / 10 / 11
41.2% KP
20,754
10.8% share
9,235g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
