Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kindred
Defeat
Ranked Solo/Duo · 87 days ago
18 / 12 / 6
K / D / A
60%
Kill participation
1,306.2
Damage / min
20,512g
591.4 gold / min
28
10 placed · 4 cleared
225
6.5 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJosh#JP1
Master Yi · Top
8 / 16 / 11
47.5% KP
28,464
21.2% share
14,819g
184 CS · 5.3/m
Ankochan#20y
Kindred · Jungle
18 / 12 / 6
60% KP
45,302
33.8% share
20,512g
225 CS · 6.5/m
aspire#JINBU
Akali · Mid
7 / 12 / 7
35% KP
22,652
16.9% share
12,396g
193 CS · 5.6/m
mantaro#manch
Cassiopeia · ADC
7 / 8 / 12
47.5% KP
31,674
23.6% share
15,804g
277 CS · 8/m
Calcasey#001
Zilean · Support
0 / 8 / 20
50% KP
6,116
4.6% share
10,164g
27 CS · 0.8/m
Red side
VictoryVeraku#0717
Riven · Top
19 / 10 / 17
64.3% KP
58,298
31% share
19,659g
202 CS · 5.8/m
Dtjr0310#JP1
Rengar · Jungle
9 / 9 / 8
30.4% KP
27,234
14.5% share
15,891g
249 CS · 7.2/m
yugitox#JP1
Quinn · Mid
10 / 7 / 16
46.4% KP
28,330
15.1% share
15,351g
199 CS · 5.7/m
しゅんた1106#JP1
Viktor · ADC
7 / 5 / 14
37.5% KP
43,025
22.9% share
15,252g
251 CS · 7.2/m
天才剑修#巧克力
Elise · Support
11 / 9 / 8
33.9% KP
31,342
16.7% share
14,959g
66 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
