Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Diana
Victory
Ranked Solo/Duo · 87 days ago
13 / 6 / 14
K / D / A
73%
Kill participation
1,333.9
Damage / min
13,878g
572.3 gold / min
34
8 placed · 5 cleared
177
7.3 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDotaYAKUZA#dota2
Udyr · Top
5 / 4 / 10
40.5% KP
20,129
16.8% share
9,891g
153 CS · 6.3/m
Ankochan#20y
Diana · Jungle
13 / 6 / 14
73% KP
32,346
27% share
13,878g
177 CS · 7.3/m
GraceEye#DMC神台
Yasuo · Mid
10 / 5 / 8
48.6% KP
27,893
23.3% share
11,703g
167 CS · 6.9/m
マリーゴールド#Aimyo
Xerath · ADC
7 / 3 / 9
43.2% KP
27,067
22.6% share
12,169g
177 CS · 7.3/m
CoMETIK#鈴木羽那P
Galio · Support
2 / 6 / 19
56.8% KP
12,222
10.2% share
7,866g
35 CS · 1.4/m
Red side
Defeathourly winter#aespa
Ambessa · Top
4 / 7 / 3
29.2% KP
20,011
25.6% share
9,560g
163 CS · 6.7/m
モンハンやりたい#0001
Viego · Jungle
3 / 8 / 7
41.7% KP
11,626
14.9% share
9,613g
138 CS · 5.7/m
RCK Razer#glhf
Pantheon · Mid
4 / 9 / 5
37.5% KP
14,463
18.5% share
8,860g
141 CS · 5.8/m
siotann3#JP1
Swain · ADC
10 / 5 / 3
54.2% KP
22,344
28.6% share
12,007g
179 CS · 7.4/m
snowrabbit#2800
Camille · Support
3 / 8 / 9
50% KP
9,667
12.4% share
7,331g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
