Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 87 days ago
6 / 5 / 10
K / D / A
53.3%
Kill participation
626.9
Damage / min
12,116g
483.7 gold / min
23
3 placed · 4 cleared
197
7.9 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylookatmy#JP1
Fiora · Top
6 / 6 / 0
20% KP
22,272
24% share
12,548g
213 CS · 8.5/m
Ankochan#20y
Hecarim · Jungle
6 / 5 / 10
53.3% KP
15,705
16.9% share
12,116g
197 CS · 7.9/m
外来種ミッド#3936
Sylas · Mid
2 / 6 / 10
40% KP
14,610
15.7% share
8,643g
140 CS · 5.6/m
namazun#JP1
Jinx · ADC
14 / 4 / 6
66.7% KP
29,689
32% share
15,705g
256 CS · 10.2/m
Cyclosword#3746
Nautilus · Support
2 / 8 / 12
46.7% KP
10,499
11.3% share
8,107g
15 CS · 0.6/m
Red side
Defeatコリラックマ#すきS2
Shen · Top
2 / 5 / 7
31% KP
21,410
22% share
8,903g
190 CS · 7.6/m
Leslie vast#1111
Wukong · Jungle
13 / 5 / 9
75.9% KP
23,231
23.8% share
12,853g
162 CS · 6.5/m
GOD of 笹村#ONZED
Zed · Mid
2 / 4 / 6
27.6% KP
14,252
14.6% share
9,593g
200 CS · 8/m
محمد#9904
Xerath · ADC
12 / 8 / 7
65.5% KP
27,691
28.4% share
12,751g
171 CS · 6.8/m
talonxi#talon
Senna · Support
0 / 8 / 15
51.7% KP
10,871
11.2% share
7,030g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
