Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Defeat
Ranked Solo/Duo · 85 days ago
10 / 6 / 11
K / D / A
60%
Kill participation
970.6
Damage / min
13,388g
444.3 gold / min
31
9 placed · 4 cleared
185
6.1 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatコリラックマ#すきS2
Shen · Top
8 / 9 / 10
51.4% KP
25,963
20.4% share
12,058g
187 CS · 6.2/m
Ankochan#20y
Vi · Jungle
10 / 6 / 11
60% KP
29,248
23% share
13,388g
185 CS · 6.1/m
want To Marry U#JP1
Ekko · Mid
10 / 12 / 9
54.3% KP
27,876
21.9% share
12,032g
136 CS · 4.5/m
ChristopherPauls#1127
Yunara · ADC
6 / 9 / 6
34.3% KP
28,073
22.1% share
14,943g
226 CS · 7.5/m
despise me#1112
Bard · Support
1 / 2 / 19
57.1% KP
15,946
12.5% share
9,102g
35 CS · 1.2/m
Red side
Victoryyugitox#JP1
Quinn · Top
4 / 7 / 18
57.9% KP
22,634
14.2% share
10,888g
135 CS · 4.5/m
Maybach#Maybe
Hecarim · Jungle
16 / 5 / 7
60.5% KP
46,299
29.1% share
19,162g
273 CS · 9.1/m
look#kr2
Galio · Mid
5 / 7 / 15
52.6% KP
27,038
17% share
10,921g
186 CS · 6.2/m
マリーゴールド#Aimyo
Viktor · ADC
8 / 8 / 12
52.6% KP
38,936
24.4% share
15,302g
243 CS · 8.1/m
GGBond#ZZ侠
Pantheon · Support
5 / 8 / 15
52.6% KP
24,453
15.3% share
9,828g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
