Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 81 days ago
5 / 5 / 2
K / D / A
63.6%
Kill participation
540
Damage / min
9,362g
403.2 gold / min
23
5 placed · 2 cleared
167
7.2 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPiNK#IDT
Olaf · Top
6 / 1 / 4
34.5% KP
18,002
23% share
10,120g
181 CS · 7.8/m
おおはしこはし#Farm
Elise · Jungle
6 / 0 / 10
55.2% KP
12,837
16.4% share
12,975g
202 CS · 8.7/m
一 途#1 3
Qiyana · Mid
10 / 1 / 5
51.7% KP
21,647
27.7% share
11,896g
179 CS · 7.7/m
チンパンジー#No1
Syndra · ADC
6 / 6 / 7
44.8% KP
17,717
22.6% share
11,962g
207 CS · 8.9/m
コリラックマ#すきS2
Rakan · Support
1 / 3 / 16
58.6% KP
8,051
10.3% share
7,575g
35 CS · 1.5/m
Red side
DefeatRicky#りっきー
Gnar · Top
0 / 7 / 0
0% KP
11,948
19.4% share
6,816g
162 CS · 7/m
Ankochan#20y
Hecarim · Jungle
5 / 5 / 2
63.6% KP
12,536
20.4% share
9,362g
167 CS · 7.2/m
hono#JP1
Diana · Mid
1 / 5 / 1
18.2% KP
10,320
16.8% share
8,539g
190 CS · 8.2/m
Jubilant veil#JP2
Yunara · ADC
5 / 3 / 5
90.9% KP
22,004
35.8% share
12,250g
218 CS · 9.4/m
ラキピー#だっぴ
Pyke · Support
0 / 9 / 5
45.5% KP
4,655
7.6% share
5,494g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
