Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 78 days ago
10 / 10 / 5
K / D / A
50%
Kill participation
945.4
Damage / min
19,173g
566.1 gold / min
35
6 placed · 7 cleared
229
6.8 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory新しいフォルダー 1#docx
Malphite · Top
7 / 4 / 15
51.2% KP
34,889
26% share
14,943g
211 CS · 6.2/m
くるみかん#123
Shaco · Jungle
18 / 5 / 5
53.5% KP
27,808
20.7% share
18,793g
246 CS · 7.3/m
魔琉血夜麗#JP1
Malzahar · Mid
13 / 5 / 9
51.2% KP
28,569
21.3% share
18,358g
301 CS · 8.9/m
Asuki#JP1
Kindred · ADC
3 / 9 / 14
39.5% KP
26,419
19.7% share
15,816g
242 CS · 7.1/m
泳ぎたいたい焼き#JP1
Nautilus · Support
2 / 7 / 19
48.8% KP
16,720
12.4% share
9,958g
28 CS · 0.8/m
Red side
Defeat夏菜やまとの弟#Twtv
Katarina · Top
5 / 10 / 5
33.3% KP
22,526
18.5% share
13,327g
218 CS · 6.4/m
Ankochan#20y
Qiyana · Jungle
10 / 10 / 5
50% KP
32,018
26.3% share
19,173g
229 CS · 6.8/m
Bbird#JP1
Smolder · Mid
7 / 6 / 6
43.3% KP
26,831
22.1% share
14,344g
266 CS · 7.9/m
chico#JP1
Ziggs · ADC
2 / 10 / 12
46.7% KP
19,335
15.9% share
13,168g
256 CS · 7.6/m
黒谷稲草#92959
Veigar · Support
6 / 7 / 10
53.3% KP
20,804
17.1% share
11,071g
46 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
