Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 74 days ago
11 / 7 / 8
K / D / A
61.3%
Kill participation
928.9
Damage / min
14,514g
508.1 gold / min
24
4 placed · 3 cleared
177
6.2 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory春 姫#JP1
Graves · Top
6 / 10 / 5
35.5% KP
36,787
32% share
15,743g
309 CS · 10.8/m
Ankochan#20y
Sylas · Jungle
11 / 7 / 8
61.3% KP
26,537
23.1% share
14,514g
177 CS · 6.2/m
shottaka#JP1
Urgot · Mid
10 / 5 / 6
51.6% KP
19,288
16.8% share
12,904g
183 CS · 6.4/m
SEN茶#JP1
Jhin · ADC
1 / 6 / 9
32.3% KP
11,968
10.4% share
11,801g
231 CS · 8.1/m
アンバサ#jp2
Xerath · Support
3 / 5 / 15
58.1% KP
20,476
17.8% share
10,207g
37 CS · 1.3/m
Red side
DefeatRicky#りっきー
Sion · Top
5 / 6 / 15
60.6% KP
22,516
21% share
11,379g
197 CS · 6.9/m
Maybach#Maybe
Hecarim · Jungle
8 / 7 / 4
36.4% KP
18,539
17.3% share
12,351g
237 CS · 8.3/m
しゅんた1106#JP1
Hwei · Mid
6 / 7 / 1
21.2% KP
28,185
26.3% share
11,370g
229 CS · 8/m
PiNK#IDT
Ziggs · ADC
4 / 6 / 11
45.5% KP
24,273
22.7% share
12,839g
218 CS · 7.6/m
Bishop#happy
Pyke · Support
10 / 5 / 13
69.7% KP
13,485
12.6% share
10,765g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
