Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Victory
Ranked Solo/Duo · 67 days ago
9 / 7 / 8
K / D / A
40.5%
Kill participation
1,035.9
Damage / min
16,093g
418.4 gold / min
57
15 placed · 6 cleared
282
7.3 CS / min
Objective control
2
Dragons
3
Baron
11
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnkochan#20y
Gwen · Top
9 / 7 / 8
40.5% KP
39,847
19% share
16,093g
282 CS · 7.3/m
マン姫募集中#ももです
Jayce · Jungle
16 / 7 / 17
78.6% KP
72,380
34.6% share
23,402g
287 CS · 7.5/m
腑抜け野郎#444
Malzahar · Mid
5 / 5 / 18
54.8% KP
43,170
20.6% share
18,517g
356 CS · 9.3/m
新しい心愛する心#79351
Jhin · ADC
11 / 6 / 14
59.5% KP
40,521
19.4% share
17,336g
232 CS · 6/m
Ichigo#8880
Rell · Support
1 / 4 / 29
71.4% KP
13,323
6.4% share
11,651g
28 CS · 0.7/m
Red side
Defeatでぶっちょタロン#JP1
Nasus · Top
6 / 3 / 5
37.9% KP
26,046
19.2% share
15,753g
297 CS · 7.7/m
チーズ飴#JP1
Zac · Jungle
9 / 8 / 8
58.6% KP
23,337
17.2% share
17,571g
259 CS · 6.7/m
Officialソナ男dism#2026
Syndra · Mid
11 / 7 / 9
69% KP
51,413
37.9% share
18,548g
359 CS · 9.3/m
YonYon#RoRo
Draven · ADC
3 / 12 / 5
27.6% KP
26,482
19.5% share
17,759g
322 CS · 8.4/m
夏菜やまとの弟#Twtv
Thresh · Support
0 / 12 / 14
48.3% KP
8,501
6.3% share
9,407g
36 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
