Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 66 days ago
9 / 6 / 6
K / D / A
42.9%
Kill participation
656.3
Damage / min
13,810g
525.4 gold / min
38
17 placed · 5 cleared
206
7.8 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydoce#doces
Nasus · Top
5 / 4 / 3
22.9% KP
18,069
16.9% share
12,151g
217 CS · 8.3/m
Ankochan#20y
Lee Sin · Jungle
9 / 6 / 6
42.9% KP
17,250
16.1% share
13,810g
206 CS · 7.8/m
Ngorettahol#JP1
Kassadin · Mid
15 / 2 / 7
62.9% KP
38,011
35.5% share
15,778g
181 CS · 6.9/m
Kaisa JG main#533
Heimerdinger · ADC
3 / 3 / 6
25.7% KP
17,593
16.4% share
13,922g
254 CS · 9.7/m
Bubble Gumm#VIC
Sylas · Support
3 / 9 / 9
34.3% KP
16,194
15.1% share
8,609g
33 CS · 1.3/m
Red side
DefeatOfficialソナ男dism#2026
Jayce · Top
6 / 8 / 5
45.8% KP
36,557
33% share
12,022g
237 CS · 9/m
oねぐo#JP1
Zac · Jungle
3 / 7 / 7
41.7% KP
16,020
14.5% share
10,095g
182 CS · 6.9/m
請讓我停止追逐#Emily
Akshan · Mid
5 / 5 / 5
41.7% KP
22,882
20.7% share
11,571g
208 CS · 7.9/m
Lops#hipo
Aurora · ADC
6 / 6 / 5
45.8% KP
18,420
16.6% share
11,037g
196 CS · 7.5/m
JPKRスタンミスペシャル7se#C1npo
Lux · Support
4 / 9 / 10
58.3% KP
16,823
15.2% share
8,359g
46 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
