Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 66 days ago
15 / 2 / 6
K / D / A
63.6%
Kill participation
1,233.4
Damage / min
16,649g
610.6 gold / min
27
4 placed · 4 cleared
224
8.2 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySINTADAINA#4190
Kayle · Top
4 / 5 / 7
33.3% KP
6,681
6.6% share
9,736g
155 CS · 5.7/m
Ankochan#20y
Naafiri · Jungle
15 / 2 / 6
63.6% KP
33,631
33.3% share
16,649g
224 CS · 8.2/m
ENAKING#KR2
Diana · Mid
6 / 6 / 10
48.5% KP
21,846
21.6% share
11,317g
180 CS · 6.6/m
Panzettinho#TTV
Lucian · ADC
5 / 7 / 7
36.4% KP
18,906
18.7% share
12,132g
195 CS · 7.2/m
Cotoko#JP2
Zyra · Support
3 / 8 / 13
48.5% KP
19,876
19.7% share
9,371g
48 CS · 1.8/m
Red side
Defeat請讓我停止追逐#Emily
Akshan · Top
14 / 6 / 2
57.1% KP
24,398
30.8% share
14,284g
165 CS · 6.1/m
BRUNINHO LEGEND#5000
Viego · Jungle
5 / 5 / 1
21.4% KP
5,747
7.3% share
11,241g
221 CS · 8.1/m
30 minutes#JP1
Mordekaiser · Mid
2 / 6 / 4
21.4% KP
14,082
17.8% share
8,450g
166 CS · 6.1/m
たいくつひと#JP1
Jhin · ADC
3 / 8 / 13
57.1% KP
18,954
23.9% share
11,839g
217 CS · 8/m
meowow#0707
Brand · Support
4 / 8 / 9
46.4% KP
16,037
20.2% share
8,759g
48 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
