Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 57 days ago
14 / 2 / 11
K / D / A
69.4%
Kill participation
1,061.5
Damage / min
17,721g
624.7 gold / min
33
8 placed · 4 cleared
256
9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatシリカゲル#JP1
Illaoi · Top
1 / 8 / 2
15.8% KP
22,961
26.1% share
11,109g
236 CS · 8.3/m
空崎ヒナ#cute
Lee Sin · Jungle
5 / 4 / 2
36.8% KP
10,364
11.8% share
12,739g
161 CS · 5.7/m
Buff Zed Please#111
Sylas · Mid
4 / 9 / 3
36.8% KP
18,536
21.1% share
10,440g
256 CS · 9/m
たいくつひと#JP1
Yunara · ADC
3 / 8 / 7
52.6% KP
17,869
20.3% share
14,539g
275 CS · 9.7/m
今日からダイエット#0727
Camille · Support
6 / 7 / 5
57.9% KP
18,134
20.6% share
9,258g
20 CS · 0.7/m
Red side
VictoryEO JAE JUN#KOREA
Gragas · Top
2 / 3 / 10
33.3% KP
23,219
22.1% share
11,524g
188 CS · 6.6/m
Ankochan#20y
Graves · Jungle
14 / 2 / 11
69.4% KP
30,111
28.7% share
17,721g
256 CS · 9/m
忘却の女神Oblivionis#TGW
Yone · Mid
9 / 4 / 5
38.9% KP
22,856
21.8% share
13,053g
225 CS · 7.9/m
ZTAの影刃#TOP1
Seraphine · ADC
5 / 6 / 14
52.8% KP
17,903
17.1% share
14,593g
225 CS · 7.9/m
maxtukun#1234
Pyke · Support
6 / 4 / 12
50% KP
10,837
10.3% share
10,571g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
