Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 54 days ago
2 / 7 / 10
K / D / A
52.2%
Kill participation
411.2
Damage / min
11,509g
431 gold / min
32
5 placed · 4 cleared
177
6.6 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKR ttong gae#1209
Warwick · Top
5 / 7 / 2
30.4% KP
10,437
14.2% share
9,913g
163 CS · 6.1/m
Ankochan#20y
Qiyana · Jungle
2 / 7 / 10
52.2% KP
10,979
14.9% share
11,509g
177 CS · 6.6/m
noaaa327#卡特剑圣
Katarina · Mid
10 / 7 / 2
52.2% KP
22,918
31.2% share
11,687g
195 CS · 7.3/m
soccer0304yakyuu#君に凛ぐす
Jinx · ADC
4 / 6 / 7
47.8% KP
21,422
29.2% share
13,262g
245 CS · 9.2/m
いちにち六試合#まで7
Tahm Kench · Support
2 / 9 / 9
47.8% KP
7,711
10.5% share
8,100g
27 CS · 1/m
Red side
Victory鋼より刃#刃より剣
Pantheon · Top
9 / 5 / 6
41.7% KP
24,521
21.6% share
11,869g
189 CS · 7.1/m
senzawa#JP1
Karthus · Jungle
11 / 3 / 13
66.7% KP
35,073
31% share
14,798g
229 CS · 8.6/m
SMD 6504#KR2
Twisted Fate · Mid
3 / 9 / 4
19.4% KP
8,829
7.8% share
9,671g
185 CS · 6.9/m
minaponzu#JP1
Aphelios · ADC
13 / 2 / 14
75% KP
38,403
33.9% share
19,025g
244 CS · 9.1/m
enol#404
Thresh · Support
0 / 4 / 24
66.7% KP
6,462
5.7% share
8,190g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
