Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 49 days ago
6 / 7 / 0
K / D / A
50%
Kill participation
534.6
Damage / min
12,151g
437.6 gold / min
38
10 placed · 9 cleared
199
7.2 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBishop#happy
Akali · Top
2 / 5 / 2
14.8% KP
29,047
28.7% share
10,629g
203 CS · 7.3/m
KiruTerina#Nara
Ivern · Jungle
3 / 3 / 8
40.7% KP
5,145
5.1% share
11,966g
205 CS · 7.4/m
2000y#JP1
LeBlanc · Mid
15 / 1 / 2
63% KP
35,258
34.9% share
14,801g
243 CS · 8.8/m
JPKRスタンミスペシャル7se#C1npo
Yasuo · ADC
7 / 1 / 1
29.6% KP
19,303
19.1% share
11,499g
211 CS · 7.6/m
υ е#467
Neeko · Support
0 / 2 / 9
33.3% KP
12,376
12.2% share
7,988g
30 CS · 1.1/m
Red side
Defeatくむお#JP1
Ornn · Top
3 / 2 / 2
41.7% KP
23,193
33.3% share
10,633g
207 CS · 7.5/m
Ankochan#20y
Jayce · Jungle
6 / 7 / 0
50% KP
14,843
21.3% share
12,151g
199 CS · 7.2/m
Excellent Neeko#JP0
Naafiri · Mid
1 / 6 / 2
25% KP
10,896
15.6% share
8,992g
191 CS · 6.9/m
jigglybuffy#JP1
Miss Fortune · ADC
1 / 7 / 4
41.7% KP
12,559
18% share
8,619g
159 CS · 5.7/m
notoriousReform#JP1
Morgana · Support
1 / 5 / 3
33.3% KP
8,165
11.7% share
7,150g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
