Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 41 days ago
3 / 6 / 6
K / D / A
34.6%
Kill participation
573.4
Damage / min
13,528g
406 gold / min
46
9 placed · 8 cleared
224
6.7 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat鉄砲玉#JP1
Vayne · Top
12 / 5 / 6
48.6% KP
41,367
29.3% share
14,896g
219 CS · 6.6/m
gaman#7897
Skarner · Jungle
2 / 4 / 18
54.1% KP
24,189
17.1% share
11,328g
181 CS · 5.4/m
Gold in KR#0000
Diana · Mid
12 / 4 / 5
45.9% KP
35,885
25.4% share
15,230g
227 CS · 6.8/m
2000y#JP1
Vex · ADC
8 / 4 / 6
37.8% KP
33,809
24% share
15,655g
281 CS · 8.4/m
のりさん#JP1
Taric · Support
3 / 9 / 14
45.9% KP
5,799
4.1% share
9,813g
30 CS · 0.9/m
Red side
Victoryrange top only#happy
Nasus · Top
2 / 11 / 8
38.5% KP
11,244
8.8% share
11,346g
181 CS · 5.4/m
Ankochan#20y
Qiyana · Jungle
3 / 6 / 6
34.6% KP
19,105
14.9% share
13,528g
224 CS · 6.7/m
亜希子#JP1
Singed · Mid
4 / 5 / 13
65.4% KP
24,964
19.5% share
13,047g
220 CS · 6.6/m
すやひめ#15ff
Yunara · ADC
15 / 6 / 7
84.6% KP
59,924
46.8% share
24,110g
340 CS · 10.2/m
Free HK#JP1
Zilean · Support
2 / 9 / 19
80.8% KP
12,860
10% share
10,454g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
