Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 41 days ago
7 / 8 / 7
K / D / A
58.3%
Kill participation
921.1
Damage / min
12,525g
426.5 gold / min
33
7 placed · 6 cleared
199
6.8 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory鉄砲玉#JP1
Olaf · Top
9 / 6 / 8
56.7% KP
37,949
24.8% share
12,265g
225 CS · 7.7/m
gaman#7897
Shyvana · Jungle
6 / 4 / 13
63.3% KP
24,821
16.2% share
13,518g
209 CS · 7.1/m
タツオノトシゴ#321
Heimerdinger · Mid
3 / 3 / 14
56.7% KP
36,681
23.9% share
12,135g
258 CS · 8.8/m
V1 Mirei#v66
Ezreal · ADC
12 / 4 / 7
63.3% KP
39,488
25.8% share
16,628g
248 CS · 8.4/m
亜希子#JP1
Singed · Support
0 / 7 / 22
73.3% KP
14,312
9.3% share
9,638g
50 CS · 1.7/m
Red side
Defeat歌に形はないけれど#0831
Zac · Top
5 / 7 / 6
45.8% KP
20,526
19.8% share
10,214g
166 CS · 5.7/m
Ankochan#20y
Hecarim · Jungle
7 / 8 / 7
58.3% KP
27,051
26.1% share
12,525g
199 CS · 6.8/m
RCK Razer#glhf
Hwei · Mid
4 / 4 / 7
45.8% KP
23,954
23.1% share
11,307g
235 CS · 8/m
CarterV15#JP1
Tristana · ADC
7 / 9 / 3
41.7% KP
21,261
20.5% share
11,678g
204 CS · 6.9/m
I hate AP ADC#1594
Zilean · Support
1 / 2 / 18
79.2% KP
10,777
10.4% share
8,438g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
