Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 33 days ago
0 / 4 / 26
K / D / A
72.2%
Kill participation
293.2
Damage / min
9,912g
290.7 gold / min
104
44 placed · 13 cleared
37
1.1 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryluckyUc No1#JP1
Jayce · Top
9 / 11 / 8
45.9% KP
45,116
23.7% share
15,471g
251 CS · 7.4/m
空崎ヒナ#cute
Rek'Sai · Jungle
12 / 5 / 12
64.9% KP
35,760
18.8% share
17,084g
229 CS · 6.7/m
ちぴ魔 vtuber#000
Veigar · Mid
11 / 6 / 5
43.2% KP
35,660
18.8% share
14,471g
220 CS · 6.5/m
Forfun#Whyno
Sivir · ADC
5 / 7 / 14
51.4% KP
61,036
32.1% share
15,811g
280 CS · 8.2/m
AOOOA#1111
Thresh · Support
0 / 7 / 21
56.8% KP
12,410
6.5% share
9,637g
27 CS · 0.8/m
Red side
DefeatBiviuenR#JP1
Rengar · Top
6 / 14 / 14
55.6% KP
32,878
23.6% share
14,023g
170 CS · 5/m
らぁめん 信#shin
Sejuani · Jungle
6 / 5 / 18
66.7% KP
22,260
16% share
13,654g
201 CS · 5.9/m
Quach#Daddy
Akali · Mid
9 / 9 / 9
50% KP
30,805
22.1% share
14,108g
222 CS · 6.5/m
ぶるー#JP1
Jhin · ADC
15 / 5 / 9
66.7% KP
43,613
31.3% share
19,238g
238 CS · 7/m
Ankochan#20y
Alistar · Support
0 / 4 / 26
72.2% KP
9,997
7.2% share
9,912g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
