Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 29 days ago
12 / 6 / 5
K / D / A
65.4%
Kill participation
849.6
Damage / min
15,422g
558.4 gold / min
29
6 placed · 4 cleared
212
7.7 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPiNK#IDT
Olaf · Top
5 / 2 / 2
26.9% KP
14,946
18.6% share
13,311g
260 CS · 9.4/m
Ankochan#20y
Nidalee · Jungle
12 / 6 / 5
65.4% KP
23,462
29.2% share
15,422g
212 CS · 7.7/m
他責思考他力本願責任転嫁一攫千金#他力本願
Malzahar · Mid
1 / 2 / 14
57.7% KP
19,912
24.8% share
12,557g
279 CS · 10.1/m
Chitannda eru#JP1
Kai'Sa · ADC
7 / 4 / 5
46.2% KP
16,048
20% share
15,283g
234 CS · 8.5/m
北朝鮮#NK072
Wukong · Support
1 / 7 / 9
38.5% KP
6,067
7.5% share
7,510g
26 CS · 0.9/m
Red side
Defeatご注文はゼドですか#ポポロン
Akali · Top
5 / 7 / 1
28.6% KP
18,414
25.2% share
10,885g
218 CS · 7.9/m
Bayne#Win
Shyvana · Jungle
2 / 6 / 5
33.3% KP
5,686
7.8% share
9,249g
162 CS · 5.9/m
カブトプス#JP1
Aurora · Mid
4 / 5 / 2
28.6% KP
12,484
17.1% share
9,961g
188 CS · 6.8/m
ブリーチは面白い#JP01
Jhin · ADC
8 / 3 / 5
61.9% KP
16,928
23.2% share
13,903g
270 CS · 9.8/m
2000y#JP1
Vex · Support
2 / 5 / 12
66.7% KP
19,492
26.7% share
8,968g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
