Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 25 days ago
3 / 11 / 11
K / D / A
48.3%
Kill participation
376.3
Damage / min
8,710g
323.6 gold / min
78
29 placed · 9 cleared
20
0.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatATK#take
Ornn · Top
4 / 7 / 3
24.1% KP
18,484
21.2% share
9,362g
214 CS · 8/m
F91#8810
Master Yi · Jungle
7 / 13 / 1
27.6% KP
13,802
15.9% share
11,200g
176 CS · 6.5/m
sad little taka#JP1
Karma · Mid
5 / 9 / 10
51.7% KP
23,767
27.3% share
11,714g
196 CS · 7.3/m
minaponzu#JP1
Viktor · ADC
10 / 12 / 3
44.8% KP
20,830
23.9% share
13,126g
163 CS · 6.1/m
Ankochan#20y
Pyke · Support
3 / 11 / 11
48.3% KP
10,130
11.6% share
8,710g
20 CS · 0.7/m
Red side
Victoryドカ食い気絶#6091
Trundle · Top
3 / 7 / 6
17.3% KP
18,442
16.4% share
10,950g
178 CS · 6.6/m
Jg Lane War Good#8888
Jarvan IV · Jungle
18 / 3 / 12
57.7% KP
27,006
24% share
18,153g
219 CS · 8.1/m
mushroom kaka#JP1
Syndra · Mid
7 / 5 / 9
30.8% KP
19,711
17.5% share
11,983g
200 CS · 7.4/m
Kuroneko Ruri#Witch
Tristana · ADC
19 / 8 / 7
50% KP
32,458
28.8% share
18,676g
242 CS · 9/m
a101385#856
Camille · Support
5 / 7 / 21
50% KP
14,899
13.2% share
10,903g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
