Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 25 days ago
3 / 6 / 2
K / D / A
19.2%
Kill participation
754.4
Damage / min
9,160g
322.5 gold / min
29
12 placed · 2 cleared
186
6.5 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPiNK#IDT
Olaf · Top
5 / 3 / 5
29.4% KP
16,135
16.5% share
13,212g
243 CS · 8.6/m
かき氷#JP2
Lee Sin · Jungle
18 / 4 / 6
70.6% KP
32,195
32.9% share
17,186g
217 CS · 7.6/m
唯 一#0823
Yone · Mid
6 / 9 / 8
41.2% KP
23,981
24.5% share
12,431g
206 CS · 7.3/m
くりす#JP1
Yunara · ADC
3 / 6 / 5
23.5% KP
14,748
15.1% share
12,277g
224 CS · 7.9/m
37225#JP1
Nidalee · Support
2 / 4 / 12
41.2% KP
10,909
11.1% share
8,748g
38 CS · 1.3/m
Red side
DefeatAnkochan#20y
Pantheon · Top
3 / 6 / 2
19.2% KP
21,426
20.3% share
9,160g
186 CS · 6.5/m
Fubuki#25ji
Talon · Jungle
3 / 7 / 9
46.2% KP
15,870
15.1% share
10,500g
180 CS · 6.3/m
a101385#856
Hwei · Mid
5 / 10 / 8
50% KP
21,866
20.7% share
10,969g
193 CS · 6.8/m
ChristopherPauls#1127
Jhin · ADC
5 / 1 / 7
46.2% KP
23,139
22% share
13,558g
278 CS · 9.8/m
Free HK#JP1
Elise · Support
10 / 10 / 6
61.5% KP
23,094
21.9% share
11,756g
47 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
