Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 14 days ago
15 / 5 / 7
K / D / A
55%
Kill participation
1,153
Damage / min
14,003g
612.8 gold / min
22
3 placed · 5 cleared
165
7.2 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryそりゃがどぅ#JP1
Aatrox · Top
6 / 5 / 5
27.5% KP
13,536
14.4% share
8,303g
138 CS · 6/m
Ankochan#20y
Qiyana · Jungle
15 / 5 / 7
55% KP
26,346
28% share
14,003g
165 CS · 7.2/m
迪加奧特曼#9999
Vladimir · Mid
7 / 2 / 5
30% KP
23,565
25% share
10,577g
185 CS · 8.1/m
주 진#JP2
Jinx · ADC
12 / 4 / 7
47.5% KP
24,470
26% share
14,955g
225 CS · 9.8/m
WitchCraftSabbat#hope
Lulu · Support
0 / 6 / 27
67.5% KP
6,254
6.6% share
7,706g
20 CS · 0.9/m
Red side
Defeatけろろん#2006
Ambessa · Top
9 / 4 / 0
40.9% KP
23,830
35% share
13,267g
209 CS · 9.1/m
おなかぺこぺこ#ku31
Gragas · Jungle
4 / 8 / 2
27.3% KP
8,492
12.5% share
7,783g
115 CS · 5/m
三年之期已到恭迎龙王回归#3883
Aurelion Sol · Mid
2 / 10 / 2
18.2% KP
15,524
22.8% share
7,084g
116 CS · 5.1/m
くむお#JP1
Jhin · ADC
6 / 9 / 4
45.5% KP
11,324
16.6% share
10,652g
186 CS · 8.1/m
Silconya#zzz
Swain · Support
1 / 9 / 6
31.8% KP
8,872
13% share
6,110g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
