Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Defeat
Ranked Solo/Duo · 5 days ago
15 / 9 / 7
K / D / A
38.6%
Kill participation
1,178.3
Damage / min
20,891g
503.8 gold / min
37
16 placed · 2 cleared
277
6.7 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnkochan#20y
Jax · Top
15 / 9 / 7
38.6% KP
48,862
21.3% share
20,891g
277 CS · 6.7/m
RedCoder#JP1
Zyra · Jungle
9 / 13 / 19
49.1% KP
51,470
22.4% share
18,583g
246 CS · 5.9/m
Raharl#JP1
Syndra · Mid
10 / 7 / 10
35.1% KP
50,721
22.1% share
17,718g
322 CS · 7.8/m
20y top laner#JP1
Kai'Sa · ADC
22 / 16 / 6
49.1% KP
61,742
26.9% share
23,089g
270 CS · 6.5/m
동 키#0826
Alistar · Support
1 / 12 / 32
57.9% KP
16,771
7.3% share
13,271g
26 CS · 0.6/m
Red side
VictoryRed#RDG
Aatrox · Top
7 / 11 / 7
24.6% KP
29,853
12.8% share
17,174g
293 CS · 7.1/m
Yasuri#JP1
Talon · Jungle
18 / 8 / 15
57.9% KP
48,352
20.8% share
22,827g
254 CS · 6.1/m
SlimShady#JP11
Sylas · Mid
7 / 9 / 17
42.1% KP
37,165
16% share
19,437g
346 CS · 8.3/m
卯ノ花烈#初代剣八
Karthus · ADC
24 / 18 / 21
78.9% KP
99,252
42.6% share
26,569g
282 CS · 6.8/m
chico#JP1
Leona · Support
1 / 11 / 36
64.9% KP
18,109
7.8% share
13,346g
40 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
