Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 5 days ago
19 / 4 / 12
K / D / A
75.6%
Kill participation
1,287.1
Damage / min
20,668g
686.6 gold / min
47
3 placed · 8 cleared
226
7.5 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatかなう#burin
Warwick · Top
4 / 7 / 5
33.3% KP
17,508
13.5% share
10,412g
189 CS · 6.3/m
総武線5番ホーム#JP1
Karthus · Jungle
7 / 10 / 11
66.7% KP
34,690
26.7% share
13,240g
202 CS · 6.7/m
しゅんた1106#JP1
Hwei · Mid
3 / 7 / 13
59.3% KP
37,768
29.1% share
12,305g
239 CS · 7.9/m
くむお#JP1
Lucian · ADC
7 / 9 / 6
48.1% KP
24,151
18.6% share
15,173g
257 CS · 8.5/m
Pheonix#VG45
Pantheon · Support
6 / 8 / 5
40.7% KP
15,862
12.2% share
10,051g
35 CS · 1.2/m
Red side
Victoryytzz#2426
Gragas · Top
3 / 7 / 14
41.5% KP
27,705
20.3% share
11,815g
185 CS · 6.1/m
Ankochan#20y
Qiyana · Jungle
19 / 4 / 12
75.6% KP
38,741
28.4% share
20,668g
226 CS · 7.5/m
ヘルガー#ポケモン
Tryndamere · Mid
4 / 8 / 10
34.1% KP
19,384
14.2% share
12,168g
233 CS · 7.7/m
Bon Jovi#1983
Zeri · ADC
14 / 6 / 12
63.4% KP
40,260
29.5% share
20,666g
301 CS · 10/m
LGBTQ#jpn
Yuumi · Support
1 / 2 / 27
68.3% KP
10,161
7.5% share
9,673g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
