Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 4 days ago
11 / 6 / 10
K / D / A
61.8%
Kill participation
1,249.5
Damage / min
18,922g
648.4 gold / min
30
9 placed · 10 cleared
282
9.7 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFeika#JP2
Ahri · Top
6 / 6 / 3
36% KP
19,733
22.9% share
9,617g
129 CS · 4.4/m
シャムロック#raden
Jayce · Jungle
0 / 5 / 7
28% KP
11,922
13.8% share
12,652g
253 CS · 8.7/m
ヘルガー#ポケモン
Tryndamere · Mid
15 / 8 / 0
60% KP
32,593
37.8% share
17,622g
263 CS · 9/m
까엉이바보아니다#RITA
Kai'Sa · ADC
3 / 10 / 6
36% KP
12,021
14% share
11,686g
182 CS · 6.2/m
Pheonix#VG45
Bard · Support
1 / 5 / 16
68% KP
9,849
11.4% share
8,655g
23 CS · 0.8/m
Red side
Victorymoo#JP3
Malphite · Top
6 / 2 / 4
29.4% KP
20,219
16.2% share
11,820g
189 CS · 6.5/m
上海打野#999
Talon · Jungle
9 / 6 / 8
50% KP
26,326
21.1% share
15,367g
224 CS · 7.7/m
Master of bate#キオちゃん
Viktor · Mid
5 / 7 / 8
38.2% KP
31,601
25.3% share
11,629g
222 CS · 7.6/m
Ankochan#20y
Jinx · ADC
11 / 6 / 10
61.8% KP
36,464
29.2% share
18,922g
282 CS · 9.7/m
Yoku#亀仙流
Thresh · Support
3 / 4 / 21
70.6% KP
10,296
8.2% share
10,259g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
