Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 218 days ago
10 / 3 / 16
K / D / A
59.1%
Kill participation
906.7
Damage / min
15,556g
520.8 gold / min
17
10 placed · 1 cleared
231
7.7 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBilly Russo#kia
Cassiopeia · Top
5 / 5 / 2
15.9% KP
24,576
20.6% share
12,456g
275 CS · 9.2/m
xzxcv#2402
Viego · Jungle
14 / 3 / 15
65.9% KP
30,535
25.6% share
16,762g
214 CS · 7.2/m
Walking Dragon#EUNE
Smolder · Mid
12 / 3 / 7
43.2% KP
30,296
25.4% share
17,111g
299 CS · 10/m
Anrteus#rdctd
Aurelion Sol · ADC
10 / 3 / 16
59.1% KP
27,081
22.7% share
15,556g
231 CS · 7.7/m
lomormoro#6 7
Nautilus · Support
3 / 7 / 17
45.5% KP
6,908
5.8% share
9,658g
22 CS · 0.7/m
Red side
DefeatAHAHAHAHAHAHAXDD#XDDD
Galio · Top
0 / 7 / 7
33.3% KP
12,153
12% share
8,776g
180 CS · 6/m
R F 2AA W AE#9999
Diana · Jungle
5 / 8 / 11
76.2% KP
16,832
16.6% share
11,989g
215 CS · 7.2/m
LateralExpert#LAE
Syndra · Mid
9 / 7 / 7
76.2% KP
31,488
31% share
16,631g
259 CS · 8.7/m
Blue#KR339
Ezreal · ADC
6 / 10 / 7
61.9% KP
34,065
33.6% share
14,696g
244 CS · 8.2/m
Krul Krzakuw#EUNE
Karma · Support
1 / 12 / 13
66.7% KP
6,972
6.9% share
7,814g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
