Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 217 days ago
15 / 6 / 15
K / D / A
52.6%
Kill participation
1,159.2
Damage / min
18,791g
616.4 gold / min
14
6 placed · 2 cleared
253
8.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkhalid1444#EUNE
Sett · Top
7 / 12 / 5
34.3% KP
23,155
19.7% share
13,522g
183 CS · 6/m
SystemOfAClown#Deb1l
Shaco · Jungle
6 / 9 / 10
45.7% KP
23,671
20.1% share
11,704g
174 CS · 5.7/m
ZEDSMASH ARGHH#EUNE
Zed · Mid
3 / 13 / 7
28.6% KP
22,061
18.8% share
12,341g
223 CS · 7.3/m
janmonster2#EUNE
Mel · ADC
15 / 13 / 3
51.4% KP
38,476
32.7% share
15,900g
220 CS · 7.2/m
Blam#EUNE
Blitzcrank · Support
4 / 10 / 16
57.1% KP
10,202
8.7% share
9,549g
28 CS · 0.9/m
Red side
VictoryHide in shield#EUNE
Pantheon · Top
13 / 5 / 9
38.6% KP
30,560
21.7% share
14,789g
213 CS · 7/m
NAI MPRAVO#EUNE
Viego · Jungle
11 / 5 / 19
52.6% KP
18,723
13.3% share
15,137g
186 CS · 6.1/m
Crown#OTF
Qiyana · Mid
15 / 9 / 12
47.4% KP
38,196
27.1% share
15,576g
193 CS · 6.3/m
Anrteus#rdctd
Aurelion Sol · ADC
15 / 6 / 15
52.6% KP
35,337
25.1% share
18,791g
253 CS · 8.3/m
Naterezimwieczyn#EUNE
Leona · Support
3 / 10 / 29
56.1% KP
18,034
12.8% share
11,435g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
