Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 216 days ago
6 / 6 / 12
K / D / A
69.2%
Kill participation
1,085.2
Damage / min
11,633g
493.3 gold / min
15
8 placed · 1 cleared
196
8.3 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNihilist irl v7#EUNE
Gangplank · Top
6 / 5 / 6
46.2% KP
21,720
21.6% share
12,172g
207 CS · 8.8/m
Im TheWalkingZed#ZED
Kha'Zix · Jungle
8 / 9 / 5
50% KP
18,484
18.4% share
11,987g
142 CS · 6/m
temp999#XDDD
Katarina · Mid
3 / 6 / 6
34.6% KP
18,046
18% share
8,233g
161 CS · 6.8/m
Anrteus#rdctd
Aurelion Sol · ADC
6 / 6 / 12
69.2% KP
25,593
25.5% share
11,633g
196 CS · 8.3/m
Billy Russo#kia
Morgana · Support
3 / 12 / 15
69.2% KP
16,671
16.6% share
7,994g
23 CS · 1/m
Red side
VictoryEXHIBITION X#nike
Kennen · Top
7 / 5 / 3
26.3% KP
16,532
17.9% share
10,278g
173 CS · 7.3/m
NakiriEriina#TREN
Lee Sin · Jungle
5 / 6 / 11
42.1% KP
14,965
16.2% share
10,722g
148 CS · 6.3/m
Mandorix#2711
Zac · Mid
9 / 1 / 9
47.4% KP
26,546
28.8% share
15,119g
255 CS · 10.8/m
EricB#BUS
Samira · ADC
13 / 7 / 4
44.7% KP
25,559
27.7% share
14,696g
203 CS · 8.6/m
szybq pimpek#lana
Thresh · Support
4 / 7 / 12
42.1% KP
8,602
9.3% share
8,220g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
