Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 216 days ago
4 / 7 / 10
K / D / A
70%
Kill participation
921.9
Damage / min
15,306g
454.4 gold / min
30
12 placed · 4 cleared
265
7.9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEXHIBITION X#nike
Illaoi · Top
2 / 7 / 7
45% KP
32,702
25.7% share
13,151g
244 CS · 7.2/m
The Poodle#POOD
Zed · Jungle
10 / 10 / 5
75% KP
29,193
23% share
16,102g
179 CS · 5.3/m
anger issues#csx
Malzahar · Mid
3 / 7 / 4
35% KP
22,508
17.7% share
12,040g
247 CS · 7.3/m
Anrteus#rdctd
Aurelion Sol · ADC
4 / 7 / 10
70% KP
31,052
24.4% share
15,306g
265 CS · 7.9/m
MUTE ALL NO CARE#DOGSS
Karma · Support
1 / 2 / 15
80% KP
11,727
9.2% share
9,209g
32 CS · 1/m
Red side
VictoryMephalia#EUNE
K'Sante · Top
7 / 1 / 11
54.5% KP
29,491
23.9% share
15,386g
266 CS · 7.9/m
Fahdawy#0000
Viego · Jungle
8 / 5 / 10
54.5% KP
24,364
19.8% share
16,928g
256 CS · 7.6/m
SMECAR1#EUNE1
Sylas · Mid
5 / 4 / 11
48.5% KP
31,841
25.8% share
13,106g
236 CS · 7/m
roikingaga#EUNE
Twitch · ADC
12 / 7 / 5
51.5% KP
31,292
25.4% share
17,187g
217 CS · 6.4/m
coconator123#sushi
Janna · Support
1 / 3 / 22
69.7% KP
6,298
5.1% share
9,962g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
