Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 212 days ago
8 / 6 / 18
K / D / A
59.1%
Kill participation
1,143.2
Damage / min
15,197g
503.5 gold / min
21
11 placed · 5 cleared
205
6.8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHere to learn#EUNE2
Camille · Top
2 / 6 / 5
17.9% KP
25,996
18.4% share
11,078g
224 CS · 7.4/m
Mały Siusiak#15CM
Kha'Zix · Jungle
15 / 10 / 6
53.8% KP
31,704
22.4% share
16,158g
203 CS · 6.7/m
1ounou1#EUNE
Swain · Mid
9 / 8 / 8
43.6% KP
42,348
30% share
11,825g
200 CS · 6.6/m
kublot8#JDJD
Ezreal · ADC
6 / 12 / 7
33.3% KP
29,976
21.2% share
14,190g
202 CS · 6.7/m
Harfuna#Banán
Nautilus · Support
7 / 8 / 12
48.7% KP
11,245
8% share
10,011g
19 CS · 0.6/m
Red side
VictoryOtac Prirode#perko
Akali · Top
8 / 6 / 7
34.1% KP
27,585
19.4% share
13,149g
224 CS · 7.4/m
Volkanovski#1v9
Nasus · Jungle
10 / 7 / 18
63.6% KP
31,356
22.1% share
16,023g
153 CS · 5.1/m
T1Prõdigy#love
Smolder · Mid
17 / 9 / 4
47.7% KP
42,769
30.2% share
17,339g
242 CS · 8/m
Anrteus#rdctd
Aurelion Sol · ADC
8 / 6 / 18
59.1% KP
34,506
24.3% share
15,197g
205 CS · 6.8/m
H E A V E N#KIKI
Karma · Support
1 / 11 / 31
72.7% KP
5,621
4% share
10,543g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
