Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 211 days ago
13 / 6 / 8
K / D / A
65.6%
Kill participation
1,254.6
Damage / min
14,757g
506.2 gold / min
16
7 placed · 2 cleared
222
7.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOverlord666665#12345
Garen · Top
11 / 4 / 2
38.2% KP
31,383
28.4% share
15,873g
268 CS · 9.2/m
HATE BEIN SOBER#EUNE1
Sylas · Jungle
10 / 3 / 7
50% KP
25,938
23.5% share
14,944g
230 CS · 7.9/m
EUNE Monk#Liste
Talon · Mid
3 / 8 / 6
26.5% KP
15,222
13.8% share
10,964g
207 CS · 7.1/m
iAsasino v2#3445
Miss Fortune · ADC
9 / 9 / 6
44.1% KP
27,651
25% share
15,116g
222 CS · 7.6/m
SUPPORT#2423
Leona · Support
1 / 8 / 13
41.2% KP
10,289
9.3% share
9,295g
30 CS · 1/m
Red side
DefeatHaerin#WISH
Singed · Top
3 / 6 / 10
40.6% KP
22,074
18.4% share
13,127g
327 CS · 11.2/m
Jiri Krempol#2010
Malphite · Jungle
7 / 7 / 12
59.4% KP
23,763
19.8% share
11,824g
194 CS · 6.7/m
Dzonyyyy#EUNE
Zed · Mid
9 / 9 / 7
50% KP
27,114
22.6% share
12,389g
174 CS · 6/m
Anrteus#rdctd
Aurelion Sol · ADC
13 / 6 / 8
65.6% KP
36,572
30.5% share
14,757g
222 CS · 7.6/m
cìnu#EUNE
Rakan · Support
0 / 6 / 23
71.9% KP
10,326
8.6% share
8,156g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
