Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 209 days ago
4 / 4 / 2
K / D / A
54.5%
Kill participation
965.8
Damage / min
10,286g
412 gold / min
13
9 placed · 1 cleared
206
8.3 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMichasi#EUNE
Gragas · Top
1 / 3 / 5
27.3% KP
23,037
24% share
9,025g
192 CS · 7.7/m
MonaLizaLysara#EUNE
Lee Sin · Jungle
4 / 3 / 6
45.5% KP
8,523
8.9% share
11,284g
201 CS · 8.1/m
Paběnická hyena#EUNE
Ahri · Mid
5 / 1 / 7
54.5% KP
27,612
28.8% share
11,330g
209 CS · 8.4/m
StEAL7hy#jgGap
Twitch · ADC
11 / 2 / 7
81.8% KP
27,884
29.1% share
14,716g
188 CS · 7.5/m
YaBoiBaja#2090
Thresh · Support
1 / 2 / 12
59.1% KP
8,804
9.2% share
7,741g
27 CS · 1.1/m
Red side
DefeatOutsider#OPC
Nasus · Top
0 / 5 / 2
18.2% KP
16,060
21.2% share
7,433g
173 CS · 6.9/m
legobatman9934#EUNE
Diana · Jungle
3 / 3 / 5
72.7% KP
18,902
25% share
9,995g
192 CS · 7.7/m
3DG SKater#EUNE
Soraka · Mid
3 / 7 / 2
45.5% KP
10,023
13.2% share
6,985g
122 CS · 4.9/m
Anrteus#rdctd
Aurelion Sol · ADC
4 / 4 / 2
54.5% KP
24,114
31.9% share
10,286g
206 CS · 8.3/m
boldirulez#EUNE
Nami · Support
1 / 3 / 7
72.7% KP
6,569
8.7% share
6,424g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
