Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 209 days ago
6 / 3 / 6
K / D / A
85.7%
Kill participation
696.4
Damage / min
10,268g
454 gold / min
9
7 placed · 0 cleared
179
7.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzaraza2000#EUNE
Nasus · Top
1 / 7 / 0
7.1% KP
6,369
9.8% share
6,282g
138 CS · 6.1/m
XDmonS#BOSS
Graves · Jungle
4 / 12 / 5
64.3% KP
16,446
25.2% share
7,921g
118 CS · 5.2/m
Paběnická hyena#EUNE
Ahri · Mid
2 / 7 / 4
42.9% KP
19,184
29.4% share
7,708g
165 CS · 7.3/m
Anrteus#rdctd
Aurelion Sol · ADC
6 / 3 / 6
85.7% KP
15,751
24.2% share
10,268g
179 CS · 7.9/m
Sata Andagi#rixma
Leona · Support
1 / 8 / 10
78.6% KP
7,395
11.4% share
6,435g
18 CS · 0.8/m
Red side
VictoryZorby#Zoe
Sylas · Top
3 / 5 / 5
21.6% KP
19,353
19.1% share
9,968g
164 CS · 7.3/m
SMECAR1#EUNE1
Viego · Jungle
22 / 0 / 1
62.2% KP
26,493
26.2% share
15,465g
205 CS · 9.1/m
Ryofu#EUNE
Malzahar · Mid
5 / 3 / 10
40.5% KP
21,777
21.5% share
11,158g
224 CS · 9.9/m
ANERGOS#OAED2
Draven · ADC
4 / 5 / 11
40.5% KP
25,272
25% share
10,935g
164 CS · 7.3/m
Kute#Bro
Alistar · Support
3 / 2 / 22
67.6% KP
8,255
8.2% share
8,781g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
