Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 208 days ago
1 / 6 / 2
K / D / A
30%
Kill participation
357.8
Damage / min
8,037g
313.9 gold / min
16
9 placed · 0 cleared
194
7.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnrteus#rdctd
Aurelion Sol · Top
1 / 6 / 2
30% KP
9,160
18.6% share
8,037g
194 CS · 7.6/m
sub7#EUNE1
Kayn · Jungle
3 / 6 / 4
70% KP
13,679
27.8% share
9,434g
162 CS · 6.3/m
Deafened Chall#WHO
Anivia · Mid
4 / 5 / 1
50% KP
15,043
30.6% share
9,818g
196 CS · 7.7/m
RavenCzech#EUNE
Caitlyn · ADC
2 / 4 / 1
30% KP
6,326
12.9% share
9,499g
210 CS · 8.2/m
Mandorix#2711
Senna · Support
0 / 3 / 3
30% KP
4,999
10.2% share
6,912g
57 CS · 2.2/m
Red side
Victory21321421213#31232
Riven · Top
11 / 2 / 3
58.3% KP
22,599
28.9% share
13,585g
205 CS · 8/m
SMECAR1#EUNE1
Zaahen · Jungle
2 / 3 / 4
25% KP
6,760
8.6% share
10,399g
209 CS · 8.2/m
hopecore#123
Kassadin · Mid
0 / 2 / 6
25% KP
11,793
15.1% share
9,805g
195 CS · 7.6/m
Isaiah Hoover#EUNE
Jhin · ADC
4 / 1 / 7
45.8% KP
13,254
16.9% share
13,318g
256 CS · 10/m
Zorby#Zoe
Zoe · Support
7 / 2 / 6
54.2% KP
23,871
30.5% share
9,683g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
