Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 208 days ago
12 / 3 / 16
K / D / A
77.8%
Kill participation
1,340.4
Damage / min
16,016g
573.4 gold / min
18
9 placed · 3 cleared
235
8.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathopecore#123
Camille · Top
9 / 5 / 3
60% KP
26,242
28.4% share
12,455g
194 CS · 6.9/m
Pumped Tomi#OSNS
Nocturne · Jungle
4 / 8 / 4
40% KP
20,433
22.2% share
10,453g
183 CS · 6.6/m
Pumped Dani#EUNE
Orianna · Mid
3 / 8 / 10
65% KP
24,937
27% share
10,063g
173 CS · 6.2/m
notKriKri#Jinx
Jinx · ADC
2 / 4 / 4
30% KP
8,642
9.4% share
11,932g
238 CS · 8.5/m
Naterezimwieczyn#EUNE
Leona · Support
2 / 11 / 10
60% KP
11,994
13% share
7,218g
22 CS · 0.8/m
Red side
VictoryHoy#ZED
Zed · Top
7 / 7 / 6
36.1% KP
24,061
21.4% share
9,831g
146 CS · 5.2/m
Kute#Bro
Skarner · Jungle
6 / 2 / 15
58.3% KP
16,013
14.3% share
12,544g
200 CS · 7.2/m
wooback#000
Mel · Mid
10 / 7 / 6
44.4% KP
24,908
22.2% share
12,507g
241 CS · 8.6/m
Anrteus#rdctd
Aurelion Sol · ADC
12 / 3 / 16
77.8% KP
37,442
33.4% share
16,016g
235 CS · 8.4/m
Tiki#ikea
Braum · Support
1 / 2 / 25
72.2% KP
9,789
8.7% share
8,492g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
