Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 207 days ago
11 / 3 / 10
K / D / A
63.6%
Kill participation
1,015.7
Damage / min
14,804g
552.7 gold / min
12
10 placed · 1 cleared
246
9.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySystemOfAClown#Deb1l
Singed · Top
10 / 1 / 6
48.5% KP
19,975
23% share
13,723g
243 CS · 9.1/m
JSM Jumper#SRB
Nocturne · Jungle
6 / 5 / 10
48.5% KP
15,597
17.9% share
12,208g
210 CS · 7.8/m
CzeCtJaFan#EUNE
Fizz · Mid
6 / 4 / 8
42.4% KP
16,439
18.9% share
12,491g
179 CS · 6.7/m
Anrteus#rdctd
Aurelion Sol · ADC
11 / 3 / 10
63.6% KP
27,204
31.3% share
14,804g
246 CS · 9.2/m
Bene#FREEP
Nami · Support
0 / 4 / 22
66.7% KP
7,766
8.9% share
8,263g
25 CS · 0.9/m
Red side
DefeatMcCain#EUNE
Shen · Top
3 / 7 / 5
47.1% KP
11,058
14.8% share
9,361g
193 CS · 7.2/m
Mave#0108
Kha'Zix · Jungle
7 / 7 / 4
64.7% KP
23,134
30.9% share
11,341g
192 CS · 7.2/m
Dejte děvce vodu#1234
Twisted Fate · Mid
5 / 7 / 7
70.6% KP
21,133
28.2% share
14,128g
237 CS · 8.8/m
Rosaeuarius#4599
Corki · ADC
2 / 3 / 0
11.8% KP
14,863
19.8% share
12,094g
281 CS · 10.5/m
ViceCap#6969
Thresh · Support
0 / 9 / 8
47.1% KP
4,690
6.3% share
6,219g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
