Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 205 days ago
2 / 2 / 6
K / D / A
36.4%
Kill participation
518
Damage / min
9,948g
384.6 gold / min
16
8 placed · 2 cleared
233
9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattalja#420
Yasuo · Top
4 / 3 / 2
50% KP
17,875
28.2% share
11,129g
251 CS · 9.7/m
Pridestalker#6101
Lee Sin · Jungle
0 / 10 / 7
58.3% KP
10,098
15.9% share
8,389g
149 CS · 5.8/m
44teca#aura
Kassadin · Mid
3 / 5 / 2
41.7% KP
12,200
19.2% share
9,238g
168 CS · 6.5/m
Audire#tired
Sivir · ADC
2 / 0 / 3
41.7% KP
12,431
19.6% share
11,748g
255 CS · 9.9/m
schopenhauer#10101
Vel'Koz · Support
3 / 4 / 1
33.3% KP
10,776
17% share
7,250g
32 CS · 1.2/m
Red side
VictoryAnrteus#rdctd
Aurelion Sol · Top
2 / 2 / 6
36.4% KP
13,400
15.7% share
9,948g
233 CS · 9/m
kvbik#ezz
Ekko · Jungle
7 / 3 / 7
63.6% KP
18,628
21.8% share
12,291g
198 CS · 7.7/m
Adelin#SCAR
Akshan · Mid
10 / 3 / 6
72.7% KP
26,338
30.9% share
14,892g
248 CS · 9.6/m
Moby#ANIME
Ezreal · ADC
1 / 0 / 4
22.7% KP
14,173
16.6% share
11,748g
230 CS · 8.9/m
Oćekonjadajojdam#saki5
Bard · Support
2 / 4 / 10
54.5% KP
12,722
14.9% share
8,704g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
