Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 205 days ago
9 / 3 / 11
K / D / A
52.6%
Kill participation
1,155.5
Damage / min
13,611g
530 gold / min
10
8 placed · 0 cleared
194
7.6 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUNFAZED#backk
Ambessa · Top
9 / 3 / 7
42.1% KP
29,199
24.8% share
13,329g
172 CS · 6.7/m
IvarTheH0meless#5753
Ekko · Jungle
10 / 3 / 8
47.4% KP
22,300
18.9% share
14,131g
223 CS · 8.7/m
Almost x Absent#EUNE
LeBlanc · Mid
10 / 4 / 6
42.1% KP
30,450
25.8% share
11,821g
178 CS · 6.9/m
Anrteus#rdctd
Aurelion Sol · ADC
9 / 3 / 11
52.6% KP
29,677
25.2% share
13,611g
194 CS · 7.6/m
pretro#2664
Alistar · Support
0 / 4 / 15
39.5% KP
6,196
5.3% share
7,122g
22 CS · 0.9/m
Red side
DefeatSylar Gasiciel#EUNE
Kayle · Top
1 / 8 / 3
26.7% KP
9,396
11% share
7,803g
155 CS · 6/m
ANERGOS#OAED2
Karthus · Jungle
4 / 11 / 7
73.3% KP
26,072
30.7% share
11,087g
190 CS · 7.4/m
Nureto#NUR
Nasus · Mid
1 / 7 / 2
20% KP
12,416
14.6% share
7,769g
161 CS · 6.3/m
fire and water#0000
Zeri · ADC
8 / 7 / 3
73.3% KP
32,212
37.9% share
15,726g
276 CS · 10.7/m
Hinazaric#gojo
Taric · Support
1 / 5 / 9
66.7% KP
4,958
5.8% share
7,423g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
