Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 204 days ago
12 / 9 / 22
K / D / A
58.6%
Kill participation
1,249
Damage / min
17,950g
492 gold / min
24
14 placed · 3 cleared
247
6.8 CS / min
Objective control
5
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIsolationDamage#EUNE
Olaf · Top
9 / 9 / 9
31% KP
32,961
17.2% share
16,010g
242 CS · 6.6/m
SystemOfAClown#Deb1l
Shaco · Jungle
8 / 5 / 21
50% KP
41,608
21.7% share
15,452g
237 CS · 6.5/m
Krisztit pakolom#kobee
Sylas · Mid
17 / 4 / 16
56.9% KP
34,692
18.1% share
16,702g
222 CS · 6.1/m
Anrteus#rdctd
Aurelion Sol · ADC
12 / 9 / 22
58.6% KP
45,569
23.8% share
17,950g
247 CS · 6.8/m
Marecki007#EUNE
Bard · Support
12 / 2 / 31
74.1% KP
36,942
19.3% share
15,106g
46 CS · 1.3/m
Red side
Defeatad1ss#mizu
Wukong · Top
6 / 10 / 6
41.4% KP
36,468
22.2% share
13,301g
208 CS · 5.7/m
barbie gril#wuju
Diana · Jungle
4 / 17 / 3
24.1% KP
24,791
15.1% share
12,533g
210 CS · 5.8/m
Sin1ster#RANK1
Kassadin · Mid
6 / 6 / 5
37.9% KP
33,627
20.5% share
17,926g
310 CS · 8.5/m
OG Dejvo#EUNE
Ezreal · ADC
12 / 12 / 4
55.2% KP
57,146
34.9% share
18,119g
249 CS · 6.8/m
Financni poradce#EUNE
Zilean · Support
1 / 14 / 10
37.9% KP
11,943
7.3% share
9,636g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
