Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 204 days ago
24 / 7 / 13
K / D / A
72.5%
Kill participation
1,862.9
Damage / min
27,337g
714.7 gold / min
31
14 placed · 3 cleared
324
8.5 CS / min
Objective control
2
Dragons
3
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAljegator#EUNE
Fiora · Top
3 / 12 / 7
19.6% KP
36,455
18.5% share
14,113g
256 CS · 6.7/m
Kraxis#EUNE
Vi · Jungle
10 / 13 / 10
39.2% KP
33,340
16.9% share
17,094g
217 CS · 5.7/m
NickFuentes#NazjS
Qiyana · Mid
13 / 14 / 7
39.2% KP
38,936
19.8% share
18,568g
240 CS · 6.3/m
Anrteus#rdctd
Aurelion Sol · ADC
24 / 7 / 13
72.5% KP
71,256
36.2% share
27,337g
324 CS · 8.5/m
maxter2014#EUNE
Leona · Support
1 / 8 / 24
49% KP
16,979
8.6% share
12,534g
33 CS · 0.9/m
Red side
DefeatSMRT POLICIJI#ĆOKS
Tryndamere · Top
13 / 11 / 6
35.2% KP
47,811
24.2% share
19,872g
349 CS · 9.1/m
Wapode#Aura
Talon · Jungle
14 / 11 / 17
57.4% KP
53,839
27.3% share
19,559g
325 CS · 8.5/m
NAPUMPAM I CAO#moram
Sylas · Mid
13 / 9 / 13
48.1% KP
42,732
21.6% share
17,021g
275 CS · 7.2/m
Mpakalogataki#Lucky
Kai'Sa · ADC
8 / 10 / 12
37% KP
37,098
18.8% share
16,897g
244 CS · 6.4/m
Pøzsi#77777
Annie · Support
6 / 10 / 26
59.3% KP
15,996
8.1% share
12,895g
44 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
