Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 181 days ago
4 / 5 / 16
K / D / A
74.1%
Kill participation
972.4
Damage / min
14,378g
466.3 gold / min
10
9 placed · 0 cleared
279
9 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShadowLovi#EUNE
Mordekaiser · Top
5 / 5 / 4
22.5% KP
12,517
10.5% share
11,636g
191 CS · 6.2/m
Mała małpka smc#KND
Hecarim · Jungle
14 / 4 / 9
57.5% KP
30,063
25.2% share
16,718g
250 CS · 8.1/m
Vitaasekk#PUSA
Syndra · Mid
15 / 4 / 13
70% KP
45,729
38.3% share
17,955g
227 CS · 7.4/m
i love altgirls#feet
Jinx · ADC
5 / 9 / 12
42.5% KP
23,141
19.4% share
14,512g
221 CS · 7.2/m
Huron02#EUNE
Karma · Support
1 / 5 / 29
75% KP
7,906
6.6% share
10,167g
39 CS · 1.3/m
Red side
DefeatLOW ELO EUNE#noob
Vayne · Top
4 / 9 / 3
25.9% KP
23,713
21.8% share
10,701g
196 CS · 6.4/m
omorfo paidi#5555
Lee Sin · Jungle
3 / 9 / 9
44.4% KP
12,950
11.9% share
11,744g
195 CS · 6.3/m
FLIRT WITH MΟURI#1502
Akshan · Mid
15 / 8 / 6
77.8% KP
32,575
30% share
15,209g
199 CS · 6.5/m
Anrteus#rdctd
Aurelion Sol · ADC
4 / 5 / 16
74.1% KP
29,982
27.6% share
14,378g
279 CS · 9/m
KhiyroDanzo#EUNE
Sona · Support
1 / 9 / 17
66.7% KP
9,488
8.7% share
8,493g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
