Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Victory
Ranked Solo/Duo · 177 days ago
8 / 6 / 5
K / D / A
35.1%
Kill participation
906.6
Damage / min
10,822g
497.2 gold / min
15
7 placed · 2 cleared
180
8.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGliwa1113#EUNE
Ornn · Top
2 / 7 / 4
31.6% KP
12,919
17.3% share
7,220g
139 CS · 6.4/m
NakiriEriina#TREN
Lee Sin · Jungle
3 / 7 / 5
42.1% KP
12,120
16.3% share
8,247g
139 CS · 6.4/m
ReXxecution#BRUT
Diana · Mid
7 / 8 / 3
52.6% KP
25,690
34.5% share
8,771g
130 CS · 6/m
Toxin#EAST
Lucian · ADC
5 / 9 / 1
31.6% KP
16,100
21.6% share
8,878g
173 CS · 7.9/m
Rat#EAST
Bard · Support
2 / 6 / 5
36.8% KP
7,725
10.4% share
6,256g
26 CS · 1.2/m
Red side
VictoryHaiXCRO#EUNE
Darius · Top
12 / 3 / 4
43.2% KP
23,423
26.4% share
12,772g
165 CS · 7.6/m
cipkołak#kubuś
Nunu & Willump · Jungle
9 / 0 / 16
67.6% KP
15,641
17.6% share
12,147g
163 CS · 7.5/m
6Path#EUNE
Ziggs · Mid
5 / 6 / 14
51.4% KP
21,646
24.4% share
10,554g
171 CS · 7.9/m
Anrteus#rdctd
Smolder · ADC
8 / 6 / 5
35.1% KP
19,734
22.3% share
10,822g
180 CS · 8.3/m
Born By Madlife#EUNE
Karma · Support
3 / 4 / 18
56.8% KP
8,195
9.2% share
7,850g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
