Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Flex · 177 days ago
14 / 3 / 11
K / D / A
75.8%
Kill participation
1,310.2
Damage / min
15,902g
624.4 gold / min
15
9 placed · 2 cleared
255
10 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDPs Gambit#EUNE
K'Sante · Top
6 / 2 / 5
33.3% KP
20,923
23.3% share
11,329g
223 CS · 8.8/m
PI5KNX#TEXAS
Master Yi · Jungle
6 / 6 / 11
51.5% KP
10,714
11.9% share
12,785g
151 CS · 5.9/m
KitEKat101#EUNE
Yone · Mid
6 / 5 / 6
36.4% KP
11,158
12.4% share
10,159g
180 CS · 7.1/m
Anrteus#rdctd
Aurelion Sol · ADC
14 / 3 / 11
75.8% KP
33,366
37.1% share
15,902g
255 CS · 10/m
Gm4il#EUNE
Zyra · Support
1 / 4 / 16
51.5% KP
13,675
15.2% share
7,514g
26 CS · 1/m
Red side
DefeatSpidey#EUNE
Nasus · Top
1 / 5 / 3
20% KP
15,368
21.5% share
8,385g
196 CS · 7.7/m
GyőriScuttle#MCI
Rengar · Jungle
2 / 9 / 1
15% KP
8,937
12.5% share
9,248g
173 CS · 6.8/m
Kriszcson#4698
Ahri · Mid
9 / 5 / 4
65% KP
19,057
26.7% share
10,369g
183 CS · 7.2/m
Leonhart#2203
Ezreal · ADC
7 / 7 / 5
60% KP
19,189
26.9% share
13,255g
211 CS · 8.3/m
NagyKomjatiHUN#Dzsu
Seraphine · Support
1 / 7 / 11
60% KP
8,881
12.4% share
6,813g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
