Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 177 days ago
6 / 5 / 0
K / D / A
37.5%
Kill participation
612.5
Damage / min
8,866g
382.7 gold / min
9
7 placed · 0 cleared
163
7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryblu#mizia
Evelynn · Top
15 / 1 / 13
73.7% KP
32,132
36% share
13,152g
143 CS · 6.2/m
LOW ELO EUNE#noob
Naafiri · Jungle
4 / 6 / 7
28.9% KP
11,508
12.9% share
11,043g
185 CS · 8/m
Matwnw petsaki#EUNE1
Lissandra · Mid
3 / 7 / 6
23.7% KP
9,876
11.1% share
7,979g
142 CS · 6.1/m
Dragger#000
Samira · ADC
15 / 2 / 3
47.4% KP
29,679
33.2% share
15,115g
256 CS · 11.1/m
Aurphobia#UWU
Yuumi · Support
1 / 0 / 12
34.2% KP
6,160
6.9% share
7,218g
18 CS · 0.8/m
Red side
DefeatTetsu#0015
Sett · Top
2 / 8 / 3
31.3% KP
13,326
20.8% share
7,925g
141 CS · 6.1/m
Tekkan#EUNE
Udyr · Jungle
2 / 10 / 4
37.5% KP
13,111
20.5% share
7,467g
125 CS · 5.4/m
Awaaken#EUNE
Mel · Mid
5 / 7 / 2
43.8% KP
18,266
28.5% share
9,571g
185 CS · 8/m
Anrteus#rdctd
Aurelion Sol · ADC
6 / 5 / 0
37.5% KP
14,190
22.2% share
8,866g
163 CS · 7/m
kinqusia#444
Rell · Support
1 / 8 / 3
25% KP
5,145
8% share
5,436g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
